Showing posts with label Nerf War. Show all posts
Showing posts with label Nerf War. Show all posts

Wednesday, April 8, 2015

Advertising & Promoting YOUR Events

Hint: An awesome logo doesn't hurt.
One of the most often asked questions we get this time of year seems to involve promoting or advertising an event. While few things are going to be as effective as good ol' fashioned word of mouth, many of you want to know what else you can do besides wait around for players to tell their friends.

Worry not! You've still got options. We're going to go over some basics and things to consider when decided where and how to promote, your event.  There's lot's to cover so don't shy away from this txt heavy entry. Think of this as a supplement to our most recent War Room video, which by the way is at  the end of this article if you wanna watch.

So read on friends, and hopefully we can give you some new ideas in helping you spread the word.

Sunday, March 29, 2015

Welcome to War Room

This is the War Room reboot! Josh will be hosting a series of short videos that go over tips, advice, answer questions, and more. These short segments should help a variety of players, mods, admins and hopefully there'll be something for everyone. This isn't just a one man show (ok, it kinda is..), so if you have something you want more info on, clarification, something we didn't cover, or even have tips, advice, rules you use, guidelines, ideas or more, let us know! We're always happy to hear from you. This is really about getting people thinking about how they do things, maybe in new and interesting ways, so that everyone everywhere can experience the best quality foam flinging the community has to offer!




Wednesday, September 18, 2013

Nerfcast Episode 22: War is Fun

You guys know the drill. Episode 22 is out! Here it is, we've gotten a lot of requests regarding starting wars, setting up games, rules and the like, so we've tried to address some of those blanket topics in this episode. There's a lot of food for thought if you are currently running or considering running an event.  Remember, what has worked for us may not work for you, we can only speak from our own experiences. Without further ado, here's the episode. YouTube link will be, as always, after the break. Also, enjoy the snazzy new mobile friendly HTML5 player!


Saturday, June 15, 2013

HvZ Super Saturday (Part 2)

I remember my first time coming to a college campus as clear as day.  The memories that stayed the strongest are the visual details of the school. I can still see the warm light of the lanterns shining outward as twilight hits the campus.  The green, neatly trimmed grass covering the serving as a resting place for students as they have quick conversations before heading off to their homes. The faint notes of a guitar echo in the background, adding to the soothing ambiance of the college. Walking back from my classes, it's the perfect atmosphere to relax, engage new academic peers, and to foster a culture of creativity.

Humans vs Zombies, or HvZ, has flourished in the college community.  HvZ is a great way to get people outside, interacting with each other and relieving stress.  College campuses are beautiful, and HvZ lets the players explore the terrain and see their school in a whole new light. The localization of most of the players helps keep the community tight, allowing for games to persist for varying periods of time and for players to have easy access to one another.  Not to mention that running away from zombies, or chasing down humans, is a great way to relieve some tension from all the hard work of studies and other college activities.

Wednesday, January 23, 2013